Secret Lesson 76
Spellcasting Focuses, Component Pouches, Costly Materials, Consumed Materials, and Hands
In Lesson 75, we learned that spells can require:
VERBAL — V
SOMATIC — S
MATERIAL — M
Now we are going to concentrate on:
MATERIAL COMPONENTS
because this apparently simple letter:
M
creates one of the most important equipment systems for spellcasters.
A Material component might be:
A BIT OF PHOSPHORUS
A DRIED CARROT
A DROP OF WATER
or something much more valuable:
A 50 GP DIAMOND
A 100 GP PEARL
A 300 GP DIAMOND
Sometimes the material remains after casting.
Sometimes:
THE SPELL DESTROYS IT
And sometimes you don't need the listed material at all because you can substitute:
A COMPONENT POUCH
or:
A SPELLCASTING FOCUS
Understanding the difference is essential.
PART ONE — THE GOLDEN RULE OF MATERIAL COMPONENTS
The SRD establishes the following sequence.
A Material component is the particular material listed in parentheses in the spell's:
COMPONENTS ENTRY
By default:
THE MATERIAL IS NOT CONSUMED
unless the spell says otherwise.
To access actual Material components, the spellcaster must have:
A HAND FREE
That hand can also be the hand used for any:
SOMATIC COMPONENTS
Then comes the substitution rule.
If the spell:
DOESN'T CONSUME THE MATERIAL
and:
DOESN'T SPECIFY A COST
you may use:
A COMPONENT POUCH
instead.
Or you may substitute:
A SPELLCASTING FOCUS
if you have a feature that allows you to do so.
PART TWO — THE ENTIRE MATERIAL SYSTEM IN ONE TABLE
| Material Component | Component Pouch? | Authorized Focus? | Actual Component Required? |
|---|---|---|---|
| No cost, not consumed | Yes | Yes | No, if substituting |
| Cost specified, not consumed | No | No | Yes |
| No cost, consumed | No | No | Yes |
| Cost specified, consumed | No | No | Yes |
This table contains the central rule of:
LESSON 76
Only one category qualifies for normal substitution:
NO SPECIFIED COST
and:
NOT CONSUMED
Both conditions must be true.
PART THREE — CASE 1: NO COST AND NOT CONSUMED
Imagine a spell requires:
M — A BIT OF PHOSPHORUS
and doesn't specify that the material is consumed.
You have three possible routes.
OPTION A
Use:
THE ACTUAL PHOSPHORUS
OPTION B
Use:
A COMPONENT POUCH
OPTION C
If your spellcasting feature permits it:
USE A SPELLCASTING FOCUS
This is the easiest type of Material component.
PART FOUR — CASE 2: COSTLY BUT NOT CONSUMED
Now imagine:
M — A DIAMOND WORTH 50+ GP
The spell doesn't consume it.
Can a Component Pouch substitute?
NO
Can an ordinary Spellcasting Focus substitute?
NO
Why?
Because:
THE SPELL SPECIFIES A COST
The fact that the diamond survives the casting doesn't change that.
PART FIVE — CHROMATIC ORB
Chromatic Orb requires:
V, S, M
The Material component is:
A DIAMOND WORTH 50+ GP
The spell does not say the diamond is consumed.
Therefore:
YOU NEED THE DIAMOND
but after casting:
YOU STILL HAVE IT
EXAMPLE
Wizard owns:
1 DIAMOND WORTH 60 GP
Can the Wizard use it for Chromatic Orb?
YES
After casting:
Does it disappear?
NO
Can the Wizard potentially use the same diamond for another Chromatic Orb?
YES
provided all other casting requirements are met.
PART SIX — IDENTIFY
Identify requires:
V, S, M
with:
A PEARL WORTH 100+ GP
The pearl isn't stated to be consumed.
So:
FOCUS? NO
COMPONENT POUCH? NO
100+ GP PEARL? YES
And after the spell:
THE PEARL REMAINS
PART SEVEN — COST IS NOT AN ENTRANCE FEE
This distinction is worth understanding conceptually.
When Identify requires:
A PEARL WORTH 100+ GP
you don't pay:
100 GP PER CASTING
You must possess:
A QUALIFYING OBJECT
Unless the spell consumes it, that object remains.
WRONG
"Identify costs 100 GP every time."
CORRECT
"Identify requires a pearl worth at least 100 GP."
That pearl isn't normally consumed.
PART EIGHT — CASE 3: CONSUMED BUT NO COST
The substitution rule also fails if a spell says:
THE MATERIAL IS CONSUMED
even when:
NO GP COST IS SPECIFIED
The rule requires both:
NO COST
and:
NOT CONSUMED
Therefore a consumed component doesn't qualify for normal Pouch/Focus substitution merely because it is inexpensive.
IMPORTANT
This is the logic of the general rule.
We don't need to invent a particular spell example if the SRD spell list doesn't provide one conveniently.
The rule itself is sufficient:
CONSUMED = NO NORMAL FOCUS/POUCH SUBSTITUTION
PART NINE — CASE 4: COSTLY AND CONSUMED
This is the most restrictive category.
Example:
REVIVIFY
Components:
V, S, M
Material:
A DIAMOND WORTH 300+ GP
and:
THE SPELL CONSUMES IT
Therefore you need:
THE ACTUAL QUALIFYING DIAMOND
You can't replace it with:
COMPONENT POUCH
or:
NORMAL SPELLCASTING FOCUS
And once the spell consumes it:
IT IS GONE
PART TEN — REVIVIFY IN PRACTICE
Cleric has:
REVIVIFY PREPARED
and:
A LEVEL 3 SPELL SLOT
The Cleric also carries:
A HOLY SYMBOL
But has:
NO DIAMOND
Can the Cleric cast Revivify?
NO
The Holy Symbol does not turn:
0 GP OF DIAMONDS
into:
300+ GP OF DIAMOND
Suppose the Cleric finds:
A DIAMOND WORTH 350 GP
Now?
YES
assuming all other requirements are satisfied.
After Revivify consumes it:
THE DIAMOND IS NO LONGER AVAILABLE
for another casting.
PART ELEVEN — ILLUSORY SCRIPT
Illusory Script requires:
S, M
Material:
INK WORTH 10+ GP
which:
THE SPELL CONSUMES
Therefore:
ACTUAL QUALIFYING INK REQUIRED
A Component Pouch doesn't replace it.
A Spellcasting Focus doesn't replace it.
After casting:
THAT MATERIAL IS CONSUMED
PART TWELVE — CONTINUAL FLAME
Continual Flame requires:
RUBY DUST WORTH 50+ GP
and the spell consumes it.
So each casting normally requires:
ANOTHER 50+ GP OF QUALIFYING RUBY DUST
This is different from Identify's reusable pearl.
COMPARE
Identify
100+ GP pearl:
EXPENSIVE
NOT CONSUMED
Continual Flame
50+ GP ruby dust:
EXPENSIVE
CONSUMED
The cheaper Material component may therefore cost more over many castings.
PART THIRTEEN — WHAT IS A COMPONENT POUCH?
A Component Pouch costs:
25 GP
and weighs:
2 LB.
The SRD describes it as:
WATERTIGHT
with compartments containing the:
FREE MATERIAL COMPONENTS
of your spells.
WHAT DOES "FREE" MEAN HERE?
For casting purposes, combine the equipment description with the Material-component rule.
The pouch can substitute when:
THE MATERIAL HAS NO SPECIFIED COST
and:
THE SPELL DOESN'T CONSUME IT
It does not contain magical infinite versions of:
50 GP DIAMONDS
100 GP PEARLS
300 GP DIAMONDS
or other specifically priced components.
PART FOURTEEN — THE COMPONENT POUCH IS NOT CLASS-SPECIFIC
The general Material-component rule says:
A SPELLCASTER CAN USE A COMPONENT POUCH
when the qualifying conditions are met.
It doesn't require your class feature to say:
"YOU MAY USE A COMPONENT POUCH."
That additional feature requirement applies to:
SPELLCASTING FOCUSES
This is a useful distinction.
COMPONENT POUCH
General qualifying substitution.
SPELLCASTING FOCUS
Requires:
A FEATURE THAT ALLOWS THE SUBSTITUTION
PART FIFTEEN — USING THE COMPONENT POUCH REQUIRES A FREE HAND
The SRD explicitly says that to use a Component Pouch:
YOU MUST HAVE A HAND FREE TO REACH INTO IT
So simply owning the pouch isn't enough.
EXAMPLE
Wizard has:
SWORD IN ONE HAND
ANOTHER OBJECT IN THE OTHER HAND
and wants to use:
COMPONENT POUCH
for an M spell.
If neither hand is free to:
REACH INTO THE POUCH
the pouch cannot satisfy the Material requirement at that moment.
PART SIXTEEN — THE SAME HAND CAN HANDLE M AND S
When using actual Material components, the SRD explicitly permits the hand accessing them to be:
THE SAME HAND
used for:
SOMATIC COMPONENTS
So the system doesn't require:
ONE HAND FOR M
plus:
A SECOND HAND FOR S
EXAMPLE
Spell:
V, S, M
Wizard's right hand reaches into the Component Pouch.
The same hand can also be used to satisfy the spell's:
SOMATIC MOVEMENTS
as permitted by the component rules.
PART SEVENTEEN — WHAT IS A SPELLCASTING FOCUS?
A Spellcasting Focus is an object that a permitted spellcaster can use instead of qualifying Material components.
It is:
A SUBSTITUTE FOR M
It is not:
A SUBSTITUTE FOR V
and it is not automatically:
A SUBSTITUTE FOR S
The normal focus rule applies only to the qualifying:
MATERIAL COMPONENT
PART EIGHTEEN — THE FOCUS MUST NORMALLY BE HELD
The general rule says:
TO USE A SPELLCASTING FOCUS, YOU MUST HOLD IT
unless:
ITS DESCRIPTION SAYS OTHERWISE
This final clause is extremely important.
It creates specific exceptions such as:
SOME HOLY SYMBOLS
PART NINETEEN — A FOCUS IS NOT UNIVERSAL
Finding:
A CRYSTAL
doesn't automatically allow every spellcaster to use it as a focus.
You need:
A FEATURE THAT ALLOWS THAT KIND OF FOCUS
for the relevant spells.
This is why different classes use different magical implements.
PART TWENTY — THE CLASS FOCUS MATRIX
The SRD class features establish the following:
| Class | Spellcasting Focus |
|---|---|
| Bard | Musical Instrument |
| Cleric | Holy Symbol |
| Druid | Druidic Focus |
| Paladin | Holy Symbol |
| Ranger | Druidic Focus |
| Sorcerer | Arcane Focus |
| Warlock | Arcane Focus |
| Wizard | Arcane Focus or Spellbook |
The Bard explicitly uses a Musical Instrument for Bard spells, while the Wizard can use either an Arcane Focus or spellbook for Wizard spells.
The SRD similarly gives Holy Symbols to Clerics and Paladins, Druidic Focuses to Druids and Rangers, and Arcane Focuses to Sorcerers and Warlocks.
PART TWENTY-ONE — ARCANE FOCUSES
An:
ARCANE FOCUS
channels arcane magic.
The Equipment section says Sorcerers, Warlocks, and Wizards can use these objects as Spellcasting Focuses.
The available Arcane Focuses are:
| Arcane Focus | Weight | Cost |
|---|---|---|
| Crystal | 1 lb. | 10 GP |
| Orb | 3 lb. | 20 GP |
| Rod | 2 lb. | 10 GP |
| Staff, also a Quarterstaff | 4 lb. | 5 GP |
| Wand | 1 lb. | 10 GP |
PART TWENTY-TWO — THE ARCANE STAFF HAS TWO FUNCTIONS
The Arcane Focus:
STAFF
is also:
A QUARTERSTAFF
That means one object can have two game identities relevant to different rules:
SPELLCASTING FOCUS
and:
WEAPON
This doesn't mean every magical staff automatically works exactly this way.
Use the actual item's description.
But the standard Arcane Focus staff in Equipment is explicitly:
ALSO A QUARTERSTAFF
PART TWENTY-THREE — DRUIDIC FOCUSES
A:
DRUIDIC FOCUS
channels primal magic.
A:
DRUID
or:
RANGER
can use one as a Spellcasting Focus.
The SRD options are:
| Druidic Focus | Weight | Cost |
|---|---|---|
| Sprig of mistletoe | — | 1 GP |
| Wooden staff, also a Quarterstaff | 4 lb. | 5 GP |
| Yew wand | 1 lb. | 10 GP |
PART TWENTY-FOUR — DRUIDIC STAFFS CAN ALSO BE WEAPONS
Just as with the Arcane Focus staff, the Druidic:
WOODEN STAFF
is also:
A QUARTERSTAFF
That can be practically useful for a character who wants one object to serve as:
A WEAPON
and:
A SPELLCASTING FOCUS
But the rules for the weapon and the rules for the focus remain:
SEPARATE RULES
PART TWENTY-FIVE — HOLY SYMBOLS
A:
HOLY SYMBOL
channels divine magic.
A:
CLERIC
or:
PALADIN
can use a Holy Symbol as a Spellcasting Focus.
Holy Symbols are particularly interesting because their equipment description contains:
EXCEPTIONS TO THE NORMAL "HOLD THE FOCUS" RULE
PART TWENTY-SIX — THE THREE HOLY SYMBOL FORMS
| Holy Symbol | How Used | Weight | Cost |
|---|---|---|---|
| Amulet | Worn or held | 1 lb. | 5 GP |
| Emblem | Borne on fabric or a Shield | — | 5 GP |
| Reliquary | Held | 2 lb. | 5 GP |
Remember:
SPECIFIC RULE BEATS GENERAL RULE
The general focus rule says:
HOLD IT UNLESS ITS DESCRIPTION SAYS OTHERWISE
The Holy Symbol description:
SAYS OTHERWISE
for certain forms.
PART TWENTY-SEVEN — HOLY SYMBOL AMULET
An:
AMULET
can be:
WORN
or:
HELD
Therefore a Cleric or Paladin does not necessarily need to hold that amulet separately to use it in the manner its description permits.
This is a specific exception to the general focus rule.
PART TWENTY-EIGHT — HOLY SYMBOL EMBLEM
An:
EMBLEM
can be borne on:
FABRIC
such as a tabard or banner,
or on:
A SHIELD
This is tactically important for:
SHIELD-USING CLERICS
and:
SHIELD-USING PALADINS
The Shield itself can bear the emblem.
EXAMPLE — PALADIN WITH SWORD AND SHIELD
Paladin carries:
LONGSWORD
in one hand.
In the other:
SHIELD
The Shield bears:
A HOLY SYMBOL EMBLEM
The Paladin's Spellcasting feature permits:
HOLY SYMBOL
as a focus for Paladin spells.
For a qualifying Material component:
THE EMBLEM CAN FUNCTION AS THE FOCUS
because its description explicitly allows it to be borne on:
THE SHIELD
IMPORTANT SOMATIC NOTE
If that spell also has:
S
the Somatic requirement still exists.
SRD 5.2.1 defines Somatic components as requiring the caster to:
USE AT LEAST ONE HAND
It does not add the older universal wording that the Somatic hand must be empty or free.
So don't silently import a different edition's hand rule.
PART TWENTY-NINE — HOLY SYMBOL RELIQUARY
A:
RELIQUARY
must be:
HELD
It doesn't receive the worn or Shield-borne options of the other two Holy Symbols.
So if you want to use the reliquary as your Spellcasting Focus:
HOLD IT
PART THIRTY — MUSICAL INSTRUMENTS AS BARD FOCUSES
The Bard's Spellcasting feature says:
YOU CAN USE A MUSICAL INSTRUMENT AS A SPELLCASTING FOCUS FOR YOUR BARD SPELLS
This is important because:
TOOL PROFICIENCY
and:
SPELLCASTING FOCUS USE
are related to the Bard's design but are not the same rule.
PART THIRTY-ONE — DOES A BARD HAVE TO PLAY THE INSTRUMENT TO CAST?
The SRD says the Bard can:
USE A MUSICAL INSTRUMENT AS A SPELLCASTING FOCUS
It does not establish a universal additional requirement saying:
"YOU MUST PLAY A SONG EVERY TIME YOU CAST A SPELL"
The general focus rule says:
HOLD THE FOCUS
unless its description says otherwise.
Therefore don't invent:
A PERFORMANCE CHECK
A SONG REQUIREMENT
or:
A MUSICAL SOLO
every time the Bard casts a spell.
Those might be enjoyable narrative descriptions.
They are not automatically:
ADDITIONAL CASTING RULES
PART THIRTY-TWO — THE WIZARD'S SPELLBOOK IS SPECIAL
The Wizard can use:
AN ARCANE FOCUS
or:
THEIR SPELLBOOK
as a Spellcasting Focus for:
WIZARD SPELLS
This gives the Wizard a unique alternative.
Their spellbook isn't only where their level 1+ Wizard spells are recorded.
It can also function as:
THEIR SPELLCASTING FOCUS
PART THIRTY-THREE — SPELLBOOK AS FOCUS DOES NOT ERASE COSTLY COMPONENTS
Wizard wants to cast:
IDENTIFY
The Wizard holds:
THEIR SPELLBOOK
Can it replace:
THE 100+ GP PEARL?
NO
The Wizard's spellbook is an authorized:
SPELLCASTING FOCUS
but the normal focus-substitution rule doesn't work when:
A COST IS SPECIFIED
PART THIRTY-FOUR — A FOCUS DOESN'T REPLACE EVERY M SPELL
This is probably the most common misunderstanding.
A player says:
"I HAVE A FOCUS, SO I NEVER NEED MATERIAL COMPONENTS."
That is:
WRONG
A focus only replaces Material components when:
THE SPELL DOESN'T CONSUME THEM
and:
THE SPELL DOESN'T SPECIFY A COST
PART THIRTY-FIVE — A COMPONENT POUCH DOESN'T REPLACE EVERY M SPELL EITHER
Exactly the same eligibility test applies.
NO COST?
and:
NOT CONSUMED?
If both:
YES
then Pouch substitution is available.
If either:
NO
then:
BRING THE ACTUAL COMPONENT
PART THIRTY-SIX — ACTUAL MATERIALS ARE STILL LEGAL
A Spellcasting Focus does not mean:
YOU MUST USE THE FOCUS
Suppose Dancing Lights requires:
A BIT OF PHOSPHORUS
You can simply supply:
THE ACTUAL MATERIAL
You don't need a focus or Component Pouch if you can otherwise satisfy the component directly.
The Pouch and Focus are:
ALTERNATIVE METHODS
not mandatory methods.
PART THIRTY-SEVEN — MULTICLASS CHARACTERS
Focus permissions are normally written in terms of:
THAT CLASS'S SPELLS
For example:
BARD SPELLS
WIZARD SPELLS
PALADIN SPELLS
So a multiclass character should not assume:
ONE CLASS'S FOCUS PERMISSION AUTOMATICALLY APPLIES TO EVERY OTHER CLASS'S SPELLS
EXAMPLE — BARD / WIZARD
Character is:
BARD 3 / WIZARD 3
The Bard feature says:
MUSICAL INSTRUMENT FOR BARD SPELLS
The Wizard feature says:
ARCANE FOCUS OR SPELLBOOK FOR WIZARD SPELLS
A lute doesn't automatically become:
A WIZARD FOCUS
merely because the same character is also a Bard.
Likewise, the Wizard spellbook isn't automatically:
A BARD FOCUS
PART THIRTY-EIGHT — COMPONENT POUCHES ARE VERY USEFUL FOR MULTICLASS CASTERS
Now consider the same:
BARD / WIZARD
A qualifying spell requires:
M
with no cost and no consumption.
The general Component Pouch rule is not tied to:
ONE CLASS'S FOCUS PERMISSION
Therefore the Component Pouch can be a convenient common solution for qualifying Material components across the character's spells.
PART THIRTY-NINE — HAND MANAGEMENT: ACTUAL MATERIAL
If you use:
THE ACTUAL MATERIAL
you need:
A HAND FREE TO ACCESS IT
The same hand may perform:
S
if needed.
PART FORTY — HAND MANAGEMENT: COMPONENT POUCH
If you use:
COMPONENT POUCH
you need:
A HAND FREE TO REACH INTO IT
Again, the component system allows the hand dealing with Material components to handle Somatic movement where applicable.
PART FORTY-ONE — HAND MANAGEMENT: HELD SPELLCASTING FOCUS
For most focuses:
HOLD THE FOCUS
unless its description says otherwise.
The spell's other component requirements still apply.
EXAMPLE
Wizard is holding:
AN ARCANE WAND
Spell:
V, S, M
The wand legally substitutes for M only if the Material component is:
NOT CONSUMED
and:
HAS NO SPECIFIED COST
V must still be spoken.
S must still be performed.
The focus doesn't erase:
V
or:
S
PART FORTY-TWO — DON'T IMPORT A DIFFERENT SOMATIC HAND RULE
This deserves repetition because it causes enormous confusion between versions.
SRD 5.2.1 says:
A SPELLCASTER MUST USE AT LEAST ONE OF THEIR HANDS
for Somatic components.
It separately says:
A HAND FREE
when accessing Material components or a Component Pouch.
Those are:
DIFFERENT WORDINGS
Therefore don't silently transform the current Somatic rule into:
"THE CASTER MUST ALWAYS HAVE AN EMPTY HAND."
That isn't how SRD 5.2.1 phrases it.
PART FORTY-THREE — INTERPRETING A HELD FOCUS WITH S
Suppose a spell is:
S, M
and the caster is holding an authorized focus.
The focus legally substitutes for qualifying M.
For S:
THE CASTER MUST USE AT LEAST ONE HAND
The SRD does not separately say that hand must be empty.
Therefore holding the focus does not itself create an additional universal:
EMPTY-HAND REQUIREMENT
This conclusion follows from the wording of the current component rules; don't replace it with a remembered 2014 formulation.
PART FORTY-FOUR — TRUE STRIKE: THE WEAPON IS THE MATERIAL
True Strike provides an excellent exception.
Its components are:
S, M
and M is:
A WEAPON WITH WHICH YOU HAVE PROFICIENCY
worth:
1+ CP
Because:
A COST IS SPECIFIED
the normal Focus/Pouch substitution doesn't apply.
WHY?
True Strike isn't asking for generic spellcasting material.
It specifically requires:
THE WEAPON USED IN THE SPELL'S CASTING
And the spell then instructs you to make:
AN ATTACK WITH THAT WEAPON
PART FORTY-FIVE — TRUE STRIKE AND A FOCUS STAFF
Suppose a Wizard uses an Arcane Focus staff.
That staff is also:
A QUARTERSTAFF
If the Wizard has proficiency with it and it satisfies True Strike's:
1+ CP
requirement, the same physical object can potentially qualify as:
THE WEAPON REQUIRED BY TRUE STRIKE
But note the reason.
It isn't replacing the component because:
"IT'S A FOCUS"
It satisfies the component because:
IT IS THE REQUIRED QUALIFYING WEAPON
That distinction matters.
PART FORTY-SIX — AN OBJECT CAN QUALIFY IN MORE THAN ONE WAY
This teaches a larger 5E principle.
An object can have multiple rules attached to it.
A staff may simultaneously be:
EQUIPMENT
A WEAPON
and:
A SPELLCASTING FOCUS
But when a rule asks a specific question, determine:
WHY THE OBJECT QUALIFIES
PART FORTY-SEVEN — COSTLY MATERIALS DON'T HAVE TO BE EXACTLY THE MINIMUM VALUE
If a spell requires:
A PEARL WORTH 100+ GP
then:
99 GP pearl
NO
100 GP pearl
YES
125 GP pearl
YES
The:
+
means at least the listed value.
PART FORTY-EIGHT — DON'T CONVERT COSTLY MATERIALS INTO COINS
Suppose Revivify requires:
A DIAMOND WORTH 300+ GP
You possess:
300 GP IN COINS
but:
NO DIAMOND
Can you simply spend the coins during casting?
NO
The spell requires:
THE DIAMOND
The GP value defines:
THE REQUIRED VALUE OF THAT COMPONENT
It doesn't turn the component into a generic cash payment.
PART FORTY-NINE — A MORE EXPENSIVE QUALIFYING COMPONENT CAN STILL WORK
Revivify requires:
A DIAMOND WORTH 300+ GP
A diamond worth:
500 GP
meets that minimum.
But because Revivify:
CONSUMES THE DIAMOND
the entire qualifying Material component used for that casting is consumed as specified by the spell.
The spell does not provide a rule for:
MAKING CHANGE
out of a single diamond.
PART FIFTY — DON'T INVENT PARTIAL DIAMOND ACCOUNTING
If a character owns:
ONE 1,000 GP DIAMOND
and a spell requires:
A DIAMOND WORTH 300+ GP
don't automatically invent a rule that says the spell removes exactly:
300 GP
and leaves:
A 700 GP DIAMOND
The spell refers to:
THE MATERIAL COMPONENT
and says that component is consumed.
If characters want smaller gemstones, acquiring or dividing valuables is a separate situation for:
THE GM
and the fiction.
PART FIFTY-ONE — SUBTLE SPELL CHANGES THE COMPONENT SYSTEM
The Sorcerer's:
SUBTLE SPELL
costs:
1 SORCERY POINT
It allows a spell to be cast without:
V
S
or:
M
except Material components that:
ARE CONSUMED
or:
HAVE A COST SPECIFIED
This creates a powerful special exception.
PART FIFTY-TWO — SUBTLE SPELL MATRIX
| Material | Subtle Spell Removes It? |
|---|---|
| No cost, not consumed | Yes |
| Cost specified, not consumed | No |
| No cost, consumed | No |
| Cost specified, consumed | No |
Notice how closely this mirrors the Focus/Pouch distinction.
PART FIFTY-THREE — SUBTLE CHROMATIC ORB
Chromatic Orb requires:
50+ GP DIAMOND
Use Subtle Spell.
Does the Sorcerer need V?
NO
S?
NO
Diamond?
YES
because:
IT HAS A SPECIFIED COST
PART FIFTY-FOUR — SUBTLE IDENTIFY
Identify requires:
100+ GP PEARL
Not consumed.
Subtle Spell still does not remove the pearl.
Why?
COST IS SPECIFIED
PART FIFTY-FIVE — SUBTLE REVIVIFY
Revivify's diamond is:
300+ GP
and:
CONSUMED
Subtle Spell cannot remove it.
It has not one but:
TWO REASONS
to remain required.
PART FIFTY-SIX — SUBTLE ORDINARY MATERIAL
Suppose a spell has:
M — A BIT OF PHOSPHORUS
with:
NO COST
and:
NO CONSUMPTION
Subtle Spell can remove that M requirement entirely.
In that casting you don't need:
ACTUAL PHOSPHORUS
COMPONENT POUCH
or:
SPELLCASTING FOCUS
because the specific Metamagic feature removes that component.
PART FIFTY-SEVEN — FOCUS VERSUS SUBTLE SPELL
These mechanisms aren't the same.
SPELLCASTING FOCUS
Substitutes:
QUALIFYING M
It does not normally remove:
V OR S
SUBTLE SPELL
Removes:
V
S
and qualifying:
M
for that casting.
PART FIFTY-EIGHT — MATERIAL COMPONENTS AND MAGIC ITEMS
There is another specific exception.
Under the general Magic Item rules, when a magic item allows you to cast:
A SPELL FROM THE ITEM
that spell requires:
NO COMPONENTS
unless:
THE ITEM'S DESCRIPTION SAYS OTHERWISE
This was introduced earlier and is another example of:
SPECIFIC OVERRIDES GENERAL
It doesn't change your ordinary class spellcasting.
PART FIFTY-NINE — FOCUS PERMISSION IS SPELL-SPECIFIC BY CLASS
Consider a:
PALADIN / SORCERER
The character possesses:
A HOLY SYMBOL
and:
AN ARCANE WAND
For Paladin spells:
HOLY SYMBOL
is authorized.
For Sorcerer spells:
ARCANE FOCUS
is authorized.
Don't simply declare:
"I AM A SPELLCASTER, SO ANY FOCUS WORKS FOR EVERYTHING."
The class features specify the relevant focus for:
THEIR SPELLS
PART SIXTY — THE COMPONENT POUCH SOLUTION
The same Paladin/Sorcerer could instead carry:
A COMPONENT POUCH
For qualifying M components, the general rule allows the Pouch substitution without needing to match:
DIVINE
versus:
ARCANE
focus categories.
This is one reason a Component Pouch can be mechanically convenient.
PART SIXTY-ONE — AT THE TABLE: THE FIVE-SECOND MATERIAL CHECK
When you see:
M
do this.
QUESTION 1
Does the material have:
A SPECIFIED COST?
If yes:
ACTUAL MATERIAL REQUIRED
under the normal rule.
QUESTION 2
Does the spell say the material is:
CONSUMED?
If yes:
ACTUAL MATERIAL REQUIRED
under the normal rule.
QUESTION 3
If neither applies:
Do I have:
THE ACTUAL MATERIAL?
If yes:
USE IT
QUESTION 4
Otherwise:
Do I have:
A COMPONENT POUCH?
If yes:
USE IT
provided you can access it with a free hand.
QUESTION 5
Otherwise:
Do I have:
AN AUTHORIZED SPELLCASTING FOCUS?
If yes:
USE IT
according to its handling rules.
If none of those work:
YOU CAN'T PROVIDE M
and therefore:
YOU CAN'T CAST THE SPELL
PART SIXTY-TWO — COMPLETE EXAMPLE: DRUID
Druid casts a spell with:
V, S, M
Material has:
NO COST
and:
IS NOT CONSUMED
The Druid has:
A YEW WAND
A Yew Wand is an SRD:
DRUIDIC FOCUS
and the Druid's Spellcasting feature permits a Druidic Focus.
Therefore:
THE WAND CAN SUBSTITUTE FOR M
The Druid must still provide:
V
and:
S
PART SIXTY-THREE — COMPLETE EXAMPLE: BARD
Bard casts a Bard spell requiring:
M
No cost.
Not consumed.
Bard is holding:
A LUTE
The Bard can use:
A MUSICAL INSTRUMENT
as a Spellcasting Focus for Bard spells.
Therefore:
THE LUTE CAN SUBSTITUTE FOR M
No Performance check is required merely because:
THE LUTE IS THE FOCUS
PART SIXTY-FOUR — COMPLETE EXAMPLE: WIZARD
Wizard wants to cast a Wizard spell requiring:
V, S, M
M:
NO COST
NOT CONSUMED
Wizard is holding:
SPELLBOOK
The Wizard's Spellcasting feature expressly allows the spellbook to function as:
A SPELLCASTING FOCUS
Therefore:
M IS SATISFIED
assuming all other casting requirements are met.
PART SIXTY-FIVE — COMPLETE EXAMPLE: IDENTIFY
Wizard wants:
IDENTIFY
Has:
SPELLBOOK
Has:
COMPONENT POUCH
Has:
NO 100+ GP PEARL
Can either substitute?
NO
Because Identify specifies:
A COST
Result:
CAN'T CAST IDENTIFY NORMALLY
until the Wizard obtains the qualifying pearl.
PART SIXTY-SIX — COMPLETE EXAMPLE: PALADIN WITH SHIELD
Paladin carries:
LONGSWORD
and:
SHIELD WITH HOLY SYMBOL EMBLEM
Spell has:
M
No cost.
Not consumed.
The Paladin's Holy Symbol is authorized, and the emblem's description specifically permits it to be:
BORNE ON A SHIELD
Therefore:
THE EMBLEM CAN PROVIDE THE FOCUS SUBSTITUTION
No separate reliquary or held amulet is needed for that M requirement.
PART SIXTY-SEVEN — COMPLETE EXAMPLE: REVIVIFY
Paladin has:
HOLY SYMBOL EMBLEM
and:
LEVEL 3 SPELL SLOT
but no:
300+ GP DIAMOND
Can the emblem substitute?
NO
Can a Component Pouch?
NO
Can a Druidic Focus?
NO
Can an Arcane Focus?
NO
The spell needs:
THE ACTUAL DIAMOND
and consumes it.
PART SIXTY-EIGHT — COMPLETE EXAMPLE: MULTICLASS CHARACTER
Bard/Wizard owns:
LUTE
but no:
ARCANE FOCUS
They cast a:
BARD SPELL
with ordinary M.
Lute works:
YES
They cast a:
WIZARD SPELL
with ordinary M.
Can the Bard focus permission automatically make the lute a Wizard focus?
NO
Not under the listed class features.
But they also possess:
COMPONENT POUCH
Can that satisfy the qualifying M of the Wizard spell?
YES
because the general Pouch substitution is not class-focus-specific.
COMMON BEGINNER MISTAKES
MISTAKE 1 — THINKING EVERY M SPELL REQUIRES THE LISTED OBJECT
Not if:
NO COST
NOT CONSUMED
and you legally substitute:
POUCH OR FOCUS
MISTAKE 2 — THINKING A FOCUS REMOVES ALL COMPONENTS
It normally substitutes only:
QUALIFYING MATERIAL COMPONENTS
MISTAKE 3 — THINKING A FOCUS REMOVES V
It doesn't.
MISTAKE 4 — THINKING A FOCUS AUTOMATICALLY REMOVES S
It doesn't.
MISTAKE 5 — THINKING A COMPONENT POUCH CONTAINS EXPENSIVE MATERIALS
It doesn't substitute:
COSTLY COMPONENTS
MISTAKE 6 — THINKING A 25 GP COMPONENT POUCH CONTAINS A 300 GP DIAMOND
No.
MISTAKE 7 — THINKING A FOCUS CAN REPLACE IDENTIFY'S PEARL
No.
The pearl costs:
100+ GP
MISTAKE 8 — THINKING IDENTIFY CONSUMES THE PEARL
It doesn't.
MISTAKE 9 — THINKING CHROMATIC ORB CONSUMES ITS DIAMOND
It doesn't.
MISTAKE 10 — THINKING REVIVIFY'S DIAMOND IS REUSABLE
No.
The spell:
CONSUMES IT
MISTAKE 11 — THINKING COST AND CONSUMPTION ARE THE SAME THING
They are:
SEPARATE PROPERTIES
MISTAKE 12 — THINKING ONLY COSTLY MATERIALS BLOCK FOCUS SUBSTITUTION
Consumed materials also block it.
MISTAKE 13 — THINKING ONLY CONSUMED MATERIALS BLOCK FOCUS SUBSTITUTION
A specified cost also blocks it.
MISTAKE 14 — CHECKING ONLY ONE CONDITION
You must check:
COST
and:
CONSUMPTION
MISTAKE 15 — THINKING A SPELLCASTING FOCUS WORKS FOR EVERY CLASS
Focus permission comes from:
FEATURES
MISTAKE 16 — USING AN ARCANE FOCUS FOR PALADIN SPELLS WITHOUT ANOTHER RULE ALLOWING IT
The normal Paladin feature uses:
HOLY SYMBOL
MISTAKE 17 — USING A HOLY SYMBOL FOR WIZARD SPELLS WITHOUT ANOTHER RULE ALLOWING IT
The Wizard feature uses:
ARCANE FOCUS
or:
SPELLBOOK
MISTAKE 18 — THINKING A MULTICLASS CHARACTER'S ONE FOCUS AUTOMATICALLY WORKS FOR ALL CLASS SPELLS
Focus permission is written:
CLASS BY CLASS
MISTAKE 19 — FORGETTING THAT A COMPONENT POUCH IS MORE GENERAL
The Material-component rule itself allows it for:
QUALIFYING COMPONENTS
MISTAKE 20 — THINKING A COMPONENT POUCH DOESN'T NEED A HAND
It requires:
A FREE HAND TO REACH INTO IT
MISTAKE 21 — THINKING A NORMAL FOCUS CAN REMAIN IN YOUR BACKPACK
General rule:
HOLD IT
unless its description says otherwise.
MISTAKE 22 — THINKING EVERY HOLY SYMBOL MUST BE HELD
No.
Amulet:
WORN OR HELD
Emblem:
FABRIC OR SHIELD
Reliquary:
HELD
MISTAKE 23 — FORGETTING THE SHIELD EMBLEM OPTION
A Holy Symbol emblem can be borne on:
A SHIELD
MISTAKE 24 — THINKING A BARD MUST MAKE A PERFORMANCE CHECK TO CAST THROUGH AN INSTRUMENT
No such general requirement exists.
MISTAKE 25 — THINKING THE BARD MUST PLAY A COMPLETE SONG FOR EVERY SPELL
Not a general SRD rule.
MISTAKE 26 — FORGETTING THE WIZARD SPELLBOOK CAN BE A FOCUS
It can be a Spellcasting Focus for:
WIZARD SPELLS
MISTAKE 27 — THINKING THE SPELLBOOK REPLACES COSTLY COMPONENTS
It doesn't.
MISTAKE 28 — THINKING AN ARCANE STAFF IS ONLY A FOCUS
The standard equipment version is also:
A QUARTERSTAFF
MISTAKE 29 — THINKING A DRUIDIC WOODEN STAFF IS ONLY A FOCUS
It is also:
A QUARTERSTAFF
MISTAKE 30 — REPLACING TRUE STRIKE'S WEAPON WITH A GENERIC FOCUS
True Strike specifies:
A QUALIFYING WEAPON WORTH 1+ CP
That cost prevents normal focus substitution.
MISTAKE 31 — THINKING 300 GP IN COINS REPLACES REVIVIFY'S DIAMOND
The spell requires:
A DIAMOND
not merely equivalent currency.
MISTAKE 32 — THINKING A 90 GP PEARL WORKS FOR IDENTIFY
Requirement:
100+ GP
MISTAKE 33 — THINKING THE COMPONENT MUST BE EXACTLY THE MINIMUM PRICE
100+ means:
AT LEAST 100 GP
MISTAKE 34 — AUTOMATICALLY BREAKING A SINGLE GEM INTO ABSTRACT GP UNITS
The spell consumes:
THE MATERIAL COMPONENT
Don't invent a generic change-making system.
MISTAKE 35 — THINKING SUBTLE SPELL REMOVES COSTLY MATERIALS
It doesn't.
MISTAKE 36 — THINKING SUBTLE SPELL REMOVES CONSUMED MATERIALS
It doesn't.
MISTAKE 37 — THINKING SUBTLE SPELL WORKS LIKE A FOCUS
Subtle Spell can also remove:
V AND S
A normal focus cannot.
MISTAKE 38 — USING OLD SOMATIC HAND WORDING
SRD 5.2.1 says:
USE AT LEAST ONE HAND
Do not silently replace that rule with wording from another version.
MISTAKE 39 — THINKING S AND M AUTOMATICALLY REQUIRE TWO HANDS
They don't.
The Material rule explicitly allows the hand accessing M to also perform:
S
MISTAKE 40 — IGNORING SPECIFIC EXCEPTIONS
Always remember:
SPECIFIC RULE BEATS GENERAL RULE
Holy Symbol handling, Subtle Spell, magic items, and individual spell descriptions can all alter the normal situation.
QUICK RECAP
When a spell has:
M
first inspect the material.
NO COST + NOT CONSUMED
You may use:
ACTUAL COMPONENT
COMPONENT POUCH
or:
AUTHORIZED SPELLCASTING FOCUS
COST SPECIFIED + NOT CONSUMED
Use:
ACTUAL COMPONENT
It remains afterward unless something says otherwise.
Examples:
IDENTIFY
CHROMATIC ORB
NO COST + CONSUMED
Use:
ACTUAL COMPONENT
Normal Pouch/Focus substitution doesn't apply.
COST SPECIFIED + CONSUMED
Use:
ACTUAL COMPONENT
and:
IT IS USED UP
Examples:
ILLUSORY SCRIPT
CONTINUAL FLAME
REVIVIFY
COMPONENT POUCH
Cost:
25 GP
Weight:
2 LB.
Works for qualifying:
FREE, NON-CONSUMED MATERIALS
Requires:
A FREE HAND TO REACH INTO IT
SPELLCASTING FOCUS
Works only if:
YOUR FEATURE AUTHORIZES IT
and only substitutes Material components that:
HAVE NO SPECIFIED COST
and:
ARE NOT CONSUMED
Normally:
MUST BE HELD
unless its description says otherwise.
CLASS FOCUSES
Bard:
MUSICAL INSTRUMENT
Cleric:
HOLY SYMBOL
Druid:
DRUIDIC FOCUS
Paladin:
HOLY SYMBOL
Ranger:
DRUIDIC FOCUS
Sorcerer:
ARCANE FOCUS
Warlock:
ARCANE FOCUS
Wizard:
ARCANE FOCUS OR SPELLBOOK
HOLY SYMBOL EXCEPTIONS
Amulet:
WORN OR HELD
Emblem:
FABRIC OR SHIELD
Reliquary:
HELD
SUBTLE SPELL
Removes:
V
S
and ordinary:
M
But doesn't remove M that:
IS CONSUMED
or:
HAS A SPECIFIED COST
PRIME HERO CHALLENGE
You are the GM.
Five spellcasters each try to cast a spell.
Determine whether they can.
SCENARIO 1 — THE BARD
The Bard casts a Bard spell requiring:
V, S, M
The M is:
A SMALL FEATHER
No cost.
Not consumed.
The Bard has:
A LUTE
Can the lute substitute for M?
YES
The Bard's Spellcasting feature permits a Musical Instrument as a focus for Bard spells.
Does the Bard still need V?
YES
Does the Bard still need S?
YES
SCENARIO 2 — THE WIZARD
Wizard wants to cast:
IDENTIFY
Has:
SPELLBOOK
COMPONENT POUCH
but only:
A 75 GP PEARL
Can the Wizard cast Identify?
NO
Identify requires:
A PEARL WORTH 100+ GP
Neither the spellbook nor the Component Pouch replaces that cost requirement.
SCENARIO 3 — THE PALADIN
Paladin holds:
LONGSWORD
and:
SHIELD
The Shield bears:
HOLY SYMBOL EMBLEM
The Paladin casts a Paladin spell with ordinary:
M
No cost.
Not consumed.
Can the Shield-borne emblem function as the focus?
YES
The Holy Symbol description explicitly permits an emblem to be borne on:
A SHIELD
SCENARIO 4 — REVIVIFY
Same Paladin wants to cast:
REVIVIFY
They possess:
A 300 GP DIAMOND
Can the Holy Symbol replace the diamond?
NO
Do they need the diamond?
YES
After casting Revivify, do they keep it?
NO
The spell consumes it.
SCENARIO 5 — SUBTLE SPELL
Sorcerer casts Chromatic Orb with:
SUBTLE SPELL
They possess:
NO 50+ GP DIAMOND
Can Subtle Spell eliminate the diamond requirement?
NO
The Material component has:
A SPECIFIED COST
BONUS CHALLENGE — MULTICLASS
Character is:
BARD / WIZARD
They hold:
A LUTE
and want to cast a Wizard spell with an ordinary non-costly, non-consumed M component.
Does their Bard focus permission automatically make the lute a Wizard focus?
NO
But the character also owns:
A COMPONENT POUCH
and has a free hand.
Can the Pouch substitute?
YES
FINAL CHALLENGE — THE FOUR MATERIAL CATEGORIES
Complete this table from memory.
| Cost? | Consumed? | Normal Pouch/Focus? |
|---|---|---|
| No | No | ? |
| Yes | No | ? |
| No | Yes | ? |
| Yes | Yes | ? |
Answers:
| Cost? | Consumed? | Normal Pouch/Focus? |
|---|---|---|
| No | No | Yes |
| Yes | No | No |
| No | Yes | No |
| Yes | Yes | No |
If you remember only one formula from this lesson, remember:
FOCUS/POUCH = NO COST + NOT CONSUMED
LESSON 76 — KEY TAKEAWAYS
Material components are not all alike.
The first thing a skilled player asks when seeing:
M
is:
DOES IT HAVE A COST?
Then:
IS IT CONSUMED?
Those two answers determine almost everything.
If the answer to both is:
NO
you have flexibility.
You may normally use:
THE ACTUAL MATERIAL
A COMPONENT POUCH
or:
AN AUTHORIZED SPELLCASTING FOCUS
But if either answer is:
YES
the normal substitution rule stops working.
That is why:
A BIT OF PHOSPHORUS
can often be handled effortlessly by a Focus,
while:
A 300 GP DIAMOND
can determine whether an ally returns from death.
A good spellcaster therefore doesn't only manage:
SPELLS
and:
SPELL SLOTS
They also manage:
EQUIPMENT
COMPONENTS
HANDS
and sometimes:
VERY EXPENSIVE OBJECTS
The Component Pouch offers a general solution for ordinary Material components.
Spellcasting Focuses give each magical tradition its own physical identity:
INSTRUMENT
HOLY SYMBOL
DRUIDIC FOCUS
ARCANE FOCUS
SPELLBOOK
But these objects are:
TOOLS OF SUBSTITUTION
not unlimited permission to ignore the Components entry.
Read the spell.
Check:
COST
Check:
CONSUMPTION
Check:
YOUR FOCUS PERMISSION
Check:
YOUR HANDS
Then cast.
NEXT LESSON
LESSON 77 — SPELL DURATION AND CONCENTRATION
We now know:
WHAT SPELL YOU CAN CAST
WHEN YOU CAN CAST IT
WHERE IT CAN REACH
and:
WHAT COMPONENTS YOU NEED
The next question is:
HOW LONG DOES THE MAGIC LAST?
Lesson 77 will cover:
INSTANTANEOUS DURATION
TIME-SPAN DURATIONS
CONCENTRATION
ENDING CONCENTRATION
TAKING DAMAGE
CONSTITUTION SAVING THROWS
MULTIPLE SOURCES OF DAMAGE
INCAPACITATED
STARTING ANOTHER CONCENTRATION EFFECT
LONG CASTING TIMES
READYING SPELLS
and the tactical consequences of maintaining powerful magic while enemies are trying to:
BREAK YOUR CONCENTRATION
SRD 5.2.1 ATTRIBUTION
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.