Token-Cards
🎴 – Power in Your Hands
Token Cards are bursts of epic energy—moments when your hero unleashes legendary force, magical mastery, impossible skill, or fate itself.
They represent:
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🎯 Spells
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⚔️ Special attacks
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🛡️ Relics and shields
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💫 Gadgets and magical items
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💥 Legendary weapons or heroic actions
They are your ultimate tools for overcoming danger, turning the tide, and creating unforgettable scenes. Every time you play one, the story bends in your favor.
🧾 What’s on a Token Card?
Each Token Card includes:
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A Multiplier: Always present, from x2 to x10
→ You multiply your total dice result by this number. -
An Illustration: A dramatic image showing a power in action
→ This is flavour only. Anyone can use any card, regardless of who’s in the picture. -
An Optional Item Tag: If the card is also a Weapon, Spell, Shield, Relic, or Gadget, it may give a +1d6 bonus to a specific attribute when used.
✅ 1. Multiplier (x2 to x10) – Always Applies
This is the main effect of the card. You take the result of your dice roll and multiply it by the card’s multiplier.
🎲 Example:
You roll a 5
You use a Token Card with x4
Final result = 5 × 4 = 20
This multiplied result is then compared to the difficulty set by the Master. If it’s equal or greater—you succeed.
✅ 2. +1d6 Bonus – Only Applies If It’s a Special Item
Some Token Cards are also items (like a sword, relic, spellbook, or shield). If the item matches the attribute you’re using, you can roll +1d6 and add it to your d20 roll before multiplying.
⚠️ You can only use one +1d6 item bonus per scene or combat.
🔍 How to Know If It Grants +1d6
Check the category on the card:
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Weapon
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Spell
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Relic
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Shield
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Gadget
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Magic Item
If it has one of those tags and fits your action, it gives you +1d6 on that roll.
📊 Item Types and Attribute Bonuses
Item Type | Boosts Attribute |
---|---|
Swords, Axes, Fists | Strength |
Staffs, Books, Wands | Magic |
Boots, Precision Weapons | Agility |
Shields, Spiritual Relics | Spirit |
🧪 Full Example – Weapon Token
You want to smash through a sealed vault door.
The Master says: Difficulty 18.
You have Strength 9 and a Token Card called:
“Molten Axe – x4 – Weapon (Strength)”
🎲 You roll:
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1d20 = 6
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+1d6 (because it’s a Strength weapon) = 4 → Total = 10
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Apply x4 → 10 × 4 = 40
✅ You obliterate the door in an explosion of stone and fire. Total success.
🎁 How Many Token Cards Do You Get?
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Every player begins the game with 3 random Token Cards.
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You may use 1 Token Card per scene or combat.
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The Master can grant more for:
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Completing a major quest
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Incredible roleplay
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Creative or bold solutions
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“Cinematic moments” worth remembering
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🧠 Strategy Tips
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Save high-multiplier Tokens (x7–x10) for boss fights, plot twists, or desperate turns.
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Use low ones (x2–x4) to secure a normal action that would otherwise fail.
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Combine Tokens with:
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Your class bonus
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A relevant item
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Good timing or dramatic description
…to unleash truly legendary moments.
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🎨 Symbolism Reminder
📝 Just because the card’s artwork shows a dragon, a knight, or a floating mech doesn’t mean only that kind of character can use it.
The image is symbolic—not a restriction.
A bard with a crowbar can use the same “Thunder Nova” Token as a space paladin.
It’s your legend. Your style. Your rules.
🔢 Example 1 – Brute Force Entry
🧑 Player: “I want to break open the reinforced vault door. Strength check.”
🎭 Master: “Okay, Difficulty is 18.”
🧑 Player: “I’ll play my Token Card: x4.”
🎲 Rolls 1d20 = 5 → 5 × 4 = 20
✅ Final Total: 20 ≥ 18 → Success!
🎭 Master: “You crash through the vault like a living battering ram. Dust and sparks fly. Epic entrance unlocked.”
📘 Example 2 – Magic Overload
👩 Player: “I’ll cast a mega spell using my x3 Token and spellbook item (+1d6 to Magic).”
Her Magic is 15. Master says: Difficulty 16.
🎲 1d20 = 6
🎲 +1d6 (from the spellbook) = 4 → Total = 10
10 × 3 = 30
🎭 Master: “You shatter the sky with radiant runes. Your spell erases the enemy’s code from existence. You crushed the Difficulty. Total domination.”
🧪 Items + Tokens = Extra Boost
Some Token Cards are also special items.
These can give you +1d6 to the relevant attribute when they apply.
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You may only gain one +1d6 item bonus per scene or combat.
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Example:
A Token Card named “Shadow Bow – x4 – Weapon (Agility)” would let you:-
Add +1d6 to your Agility roll
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Then multiply the total by x4
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🔥 Important Rule – Tokens and Damage
When using a Token Card to overcome a Difficulty, the multiplier (x2 to x10) is applied to your total roll.
However, when using a Token Card to deal damage, the multiplier is treated as a flat bonus to the damage roll. A Token x4 adds +4 damage, not ×4.
🎯 This keeps damage balanced while still making Tokens powerful and fun.
🃏 Earning More Token Cards
The Master can grant new Token Cards as rewards for:
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Completing major missions or objectives
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Making daring or creative choices
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Exceptional roleplay or storytelling
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Discovering powerful locations or items
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Having a moment that feels like a comic book splash page
🧠 Strategy Tips
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Save your high multipliers (x7 to x10) for boss battles or game-changing scenes.
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Use low ones (x2 to x4) to make sure important actions don’t fail.
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Combine Tokens with class bonuses, items, and storytelling flair for massive effect.
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Token Cards aren’t just boosts—they’re the sparks that light up a scene.
🎮 Final Thought
Token Cards are cinematic fuel.
They’re your hero’s “super meter”, your plot armor, your ultimate move.
✨ You only have three.
Use them like your legend depends on it.
And when you do…
Make it unforgettable.