Choose Your Class
đ§đ Heroic Classes â The Path You Walk
In Arkaders, your Class is not a cageâitâs a banner you raise.
It defines your narrative flavor, your vibe, your instincts, and yesâyour power.
Each class represents a core essence, tied to one of the four attributes.
When you choose your Class, you gain:
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A +1d6 bonus to that classâs core attribute
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A style, an archetype, a legacy
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And a foundation to build something uniquely yours
đ Your total in that attribute can never go above 20 after bonuses.
But remember: this is only the beginning of your legend.
You can play against type. Break tropes. Create something unforgettable.
Get comfortable and pay close attention, because Iâm about to describe the four classes youâll find in ArKaders."
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đŽÂ RED-Class â Strength & Fury
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Core Attribute: Strength
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Vibe: Bold. Brutal. Unstoppable.
You hit first, ask questions later, and break through whatever stands in your way.
Youâre the tank, the berserker, the frontline champion who carries the team on your shouldersâand sometimes throws them for extra range.
Red-Class heroes are explosions in motion.
You act with force, speak with presence, and never back down from a challenge.
Examples:
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Arcade barbarian who wields a joystick warhammer
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Cybernetic wrestler built from old console parts
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Rebel minotaur with fists made of meteors
Iconic Moves:
Smash doors, lift cars, intimidate crowds, protect allies by standing between them and the storm.

đ” BLUE-Class â Mind & Magic
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Core Attribute: Magic
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Vibe: Smart. Mysterious. Precise.
You see the threads behind realityâwhether through arcane energy, futuristic tech, or sheer logical genius.
Youâre the problem-solver, the decoder of riddles, and the one who always has a backup plan hidden in your data scroll.
Blue-Class heroes donât fight with fistsâthey manipulate the battlefield itself.
Examples:
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Quantum sorceress who rewrites light
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Rune hacker who speaks fluent firewall
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Time monk who only acts after thinking in four dimensions
Iconic Moves:
Dispel traps, disable drones, analyze enemies, manipulate systems or minds.

đą GREEN-Class â Speed & Stealth
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Core Attribute: Agility
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Vibe: Swift. Sharp. Ghostlike.
Youâre a whisper on the wind, a blur of movement, a shadow in motion.
Whether parkouring through a collapsing city or slicing the air with laser daggers, your body is your weaponâand no one sees you coming until itâs too late.
Green-Class heroes outpace danger, outsmart traps, and always find the back door.
Examples:
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Glitch ninja who phases between frames
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Neon racer with magnetic boots
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Street rogue who steals energy more than gold
Iconic Moves:
Dodge beams, leap across rooftops, sneak past guards, deliver strikes with surgical precision.

đ ORANGE-Class â Heart & Harmony
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Core Attribute: Spirit
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Vibe: Empathic. Supportive. Unbreakable.
You may not seek gloryâbut you amplify others.
Youâre the medic who never lets a teammate fall, the engineer who builds hope out of scrap, the bard who sings worlds into alignment.
Your strength isnât loudâbut itâs vital.
Orange-Class heroes stabilize chaos. Heal woundsâphysical or emotional. And inspire allies to go beyond their limits.
Examples:
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Data-druid who speaks to corrupted forests
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Techno-medic who patches hearts with nanites
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Digital bard who boosts power with beats
Iconic Moves:
Heal friends, build machines, calm raging monsters, give the speech that saves the day.
đ Final Thought:
Your class isnât a rule.
Itâs a theme, a vibe, a spark.
You can play a gentle Red. A chaotic Blue. A stealthy Orange. A magical brute.
What matters is how you tell your storyâand what mark your hero leaves on the world.
âš The class is your foundation. Your creativity builds the rest.
