🧩 Module 4: Flight Mechanics and Combat

🎯 Goal of the Module

To enhance your game with responsive flight physics, realistic acceleration, and basic combat mechanics. You’ll make the jet fly like a real aircraft — and shoot like one too.


🛠 Step 1: Refine Throttle and Acceleration

By default, the jet might jump to full speed the moment you press "W". That feels unrealistic.

Prompt Example:
"Modify throttle so it gradually increases over time instead of jumping instantly to 100%. Use smooth ramp-up behavior like a real aircraft."

Result: The jet now takes a few seconds to build speed, making takeoffs and flying feel more natural.


💨 Step 2: Tune Lift and Flight Physics

To simulate a real takeoff, you need speed-based lift.

✅ Prompt:
"Enable realistic lift: the jet must reach sufficient speed before gaining altitude. Adjust lift calculations to depend on velocity."

Also, tweak how the jet responds at low or high speeds — preventing unrealistic vertical jumps or oversteering.


🎥 Step 3: Finalize Camera Tracking During Flight

Make sure the camera doesn't rotate with the jet's maneuvers (especially during rolls and loops), but follows smoothly from behind.

✅ Prompt:
"Lock camera position to follow the jet from behind with smoothing. Keep it independent from the jet’s pitch and roll rotation."


🔫 Step 4: Add Firing Functionality

Now for the fun part — firing weapons!

✅ Prompt:
"When the player presses the spacebar, trigger a forward-firing projectile from the jet's nose. Use the gunfire sound generated earlier."

This will launch bullets forward in the direction the jet is facing. You’ll likely need a few adjustments:

  • Firing angle

  • Bullet position alignment

  • Sound timing

✅ Prompt (if needed):
"Correct the projectile origin so bullets fire from just ahead of the jet. Align sound playback with firing trigger."


🔁 Step 5: Test and Iterate

Try flying, firing, and testing in motion. You should be able to:

  • Speed up gradually

  • Take off only at sufficient speed

  • Control pitch, yaw, and roll smoothly

  • Fire bullets forward with synced sound


By the End of This Module You Will:

  • Have realistic flight physics with gradual acceleration.

  • Be able to take off, fly, and control the jet in 3D space.

  • Shoot projectiles using a dedicated fire key.

  • Add immersive combat sound effects to gameplay.