🧩 Module 3: Building the Game Environment
🎯 Goal of the Module
To use AI to create your game’s 3D world — starting with a functional environment where your jet can take off, fly, and interact. You'll learn how to place models, set up the camera, and lay the foundation for real gameplay.
🛠 Step 1: Generate a Basic Flight Environment
We’ll begin by creating a flat open world with a runway in the center — using the AI Game Builder (powered by 3GS).
✅ Prompt Example:
"Create a flat terrain with an asphalt runway in the center, surrounded by open grassy fields."
The AI instantly builds the scene: a basic but clean environment where your game begins.
🛫 Step 2: Import Your Jet Model
Now, replace the placeholder aircraft with your custom Meshi jet.
✅ Prompt Example:
"Place my fighter jet model (JetFBX) at the end of the runway, aligned for takeoff."
🔧 Tip: Starting the jet at the end (not the center) gives it space to accelerate before lift-off.
🎥 Step 3: Adjust the Camera System
The AI will likely attach a default camera — but it may feel too close or move incorrectly.
✅ Adjust with:
"Set the camera behind the jet, at a third-person angle, slightly elevated, with smooth follow behavior and no rotation with the jet."
This ensures the camera:
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Tracks the plane smoothly
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Doesn’t spin when the jet rolls or pitches
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Maintains clear visibility of the environment
🎮 Step 4: Add Basic Flight Controls
It’s time to bring your jet to life with simple keyboard inputs.
✅ Prompt:
_"Map the following controls:
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W and S for throttle (speed up/down)
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Up and Down arrows for pitch
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A and D for rotation
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Left and Right arrows for roll."_
Once added, test the jet’s movement. It should respond to input — flying, turning, and reacting in real time.
⚙️ Step 5: Tune Physics and Camera Behavior
Right now, the jet may take off too easily. To fix this, refine the flight physics.
✅ Prompt:
"Require realistic lift: the jet must reach proper speed before taking off. Adjust the camera so it follows smoothly from behind but doesn't rotate with pitch or roll."
This creates a more believable flight experience, avoiding toy-like behavior.
✅ By the End of This Module You Will:
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Have a functional game environment with terrain and a runway.
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Have your own jet model flying with custom controls.
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Have a third-person camera that enhances gameplay.
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Set the physics foundation for realistic takeoff and flight.