π§© Module 7: Menus and User Flow
π― Goal of the Module
To design a complete, intuitive user interface β including a main menu, aircraft selection screen, and loading transitions. This module creates structure and flow, turning your game into a cohesive, professional experience.
π Step 1: Create the Main Menu
The first impression matters. Your main menu sets the tone and introduces the player to your gameβs aesthetic.
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Prompt Example:
"Design a modern main menu with two options: 'Start Mission' and 'Plane Shop'. Style it with a dark HUD theme inspired by fighter jet interfaces."
You can customize further:
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Add your game title
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Include a subtle animation or logo pulse
π Step 2: Add Animated Background Elements
To avoid a static screen, include soft motion in the background.
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Prompt:
"Add a rotating radar-style animation behind the main menu with smooth movement and low opacity."
This gives the menu energy without distracting the user.
π Step 3: Build a Clean Loading Transition
Instant scene changes can break immersion. Letβs create a transition moment while assets load.
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Prompt:
"When the player clicks 'Start Mission', display a short loading screen with a progress bar or animated indicator. Wait until the environment is fully ready before gameplay begins."
This creates a smooth visual flow from menu to mission.
βοΈ Step 4: Aircraft Hangar and Selection Screen
Now letβs give the player a choice between jets β and prepare for premium upgrades.
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Prompt Example:
"Design a hangar screen where players can choose between two jets: the default and a premium model. Show both in a rotating preview panel. Let players select one before launching the mission."
Optional: Add model names and descriptions.
π° Step 5: Enable Jet Unlock with Payment Flow
To monetize the premium aircraft, integrate Stripe payments.
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Prompt:
"Add a 'Purchase Access' button for the premium jet. When clicked, copy a Stripe checkout link to the clipboard. After payment, allow the player to unlock and select the premium aircraft."
π§ Behind the scenes:
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Create the product in Stripe
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Generate a payment link
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Handle logic that swaps the jet model after confirmation
β By the End of This Module You Will:
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Have a stylish, functional main menu.
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Create a hangar with aircraft selection.
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Add a loading screen that smooths transitions.
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Integrate a working Stripe-based unlock system.
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Provide a full user journey from menu to mission.